Animation & Skelton Retargeting

 Author: Josiah Jones   

    So since I've recently received my models an animations for enemies, my main focus right now is to get them all connected and working as they should. Unfortunately two of my enemies did not come with animations, so I had to find animations for them using Mixamo. When I got all the animations and tried them, none of them worked well with the two enemies as the skeletons were not basic human skeletons. 

    To fix this problem I simple went and grabbed a model from Mixamo then applied all the animations to that model. After that I made a IK rig for both the Mixamos skeleton and my enemies skeleton and then retargeted the animations from the Mixamo to my skeleton. That solved one enemies issue the other even though when retargeted seemed to work but after exporting the animations they stop working for some reason, this issues still hasn't been solved.

IK Rig for my Enemy:


Notes: Retargeted skeleton to match Mixamos Skeleton.

IK Rig for Mixamo: 

                            


Notes: Retargeted Skeleton so I could give my Skeleton same targets.

Retargeting Animations:


    


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