Turret
Author: Xavier Williams
A problem I had this week was making the turret item. The first problem was the model I wanted to use being imported as different pieces. Instead of having different static meshes in an actor, I found and used the modeling mode that is built into Unreal Engine to combine all the models. Next, there was a problem with the targeting. First, it seemed like it wasn't aiming at enemies properly, however, after testing it by having it aim at the player instead, i found that the barrel of the turret's model was not actually the front of the mode. After finding this, I added a -90 degree rotation to every rotation to the gun to make sure the barrel faced the target properly.

Comments
Post a Comment